In Among Us, you'll find 3 maps and they may be all designed in a totally different way. Maps are a crucial part from the game and every player must know the ins and outs of all three maps. Because no map is the exact same, you'll find also some elements of a map that is not present in other individuals. Today, we're going to talk about Among Us’ main map which is The Skeld. Should you are here for ideas and tricks, you will not be disappointed.
• The primary map of the game
The Skeld is the main map of Among Us. The Skeld can also be extensively considered to become a great map for newbies. Yet another entertaining truth is that The Skeld will be the first map of the game in the course of its launch in 2018. After Polus, The Skeld will be the next greatest. Because of this, exploring the map could eventually become puzzling particularly if you usually are not conscious of how to very best play in the map.
• The rooms
There are 14 rooms in The Skeld. Probably the most crucial element of the map may be the Cafeteria which can be situated in the upper middle. The cafeteria is also the greatest room in The Skeld. Sprawled all through the map are 5 lunch tables.
https://chrome.google.com/webstore/detail/among-us-on-laptop-pc/dneiojlnipednkkppcplojbloopifdmm and exits inside the cafeteria consist of three hallways and one vent. On the center table, there's the Emergency Meeting button which crewmates can use. You will find also three tasks that can be done within the cafeteria which are empty garbage, download data, and repair wiring. The other rooms are weapons, navigation, O2, shields, communications, storage, admin, electrical, lower engine, safety, reactor, upper engine, and medbay.
• Vents
Vents are an important function of a map that will only be employed by impostors. A vent is characterized by a grey rectangle with five lines. Vents are essentially secret passage techniques that impostors can utilize to visit a distinct room sneakily. If used correctly, vents might help impostors escape after carrying out the dirty function. In The Skeld, there are 14 vents with some rooms getting two vents. The connecting rooms are as follows: Reactor to upper engine, reactor to reduce engine, security to medbay, medbay to electrical, electrical to safety, weapons to navigation, navigation to shields, admin to cafeteria, cafeteria to shields hallway, and shields hallway to admin.
• Doors
Only within the maps The Skeld and Polus can one close doors. Yet another point, only impostors can use the close door approach which is accessible via the sabotage menu. The Skeld has seven doors that are in the rooms upper engine, safety, reduced engine, electrical, medbay, cafeteria, and storage.
can you cross play among us may pick which door they want closed via the sabotage menu by simply clicking on the red x mark. The doors are only closed for ten seconds so impostors better use it shrewdly. It's best to utilize this approach in rooms that have vents so you can sneakily escape afterwards.
• Mini Games
Mini games are tasks with visual signifiers that other can see. This information is a excellent factor for crewmates because they're able to be shown as proof of function completed since impostors cannot really do mini games. The 3 mini games in The Skeld are medical scan, destroying asteroids, and flushing out garbage.